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Devlog
Bouncelings
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Devlog
How to actually win at Bouncelings
October 08, 2026
by
c3dr1k
The last devlogs were about the one rule (aim one tile lower) and about why a match only takes a few minutes. This one is for when you have the rule down and want to start winning. Eight things that m...
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Why Bouncelings works best in 5-minute bites
October 07, 2026
by
c3dr1k
Most games I love ask for an evening. Bouncelings asks for a few minutes. That was the plan from the start, and now that it runs on phones, tablets and in the browser, I think it is exactly what makes...
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The one rule nobody gets at first: aim one tile lower
October 06, 2026
by
c3dr1k
If you have played a round of Bouncelings, there is a good chance your first jump went wrong. You clicked the Heal and landed on a skull. That is not a bug. It is the one rule of the game, and this de...
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Why Bouncelings exists (and why knocked-out squishies stick around)
October 06, 2026
by
c3dr1k
1
Back in 2007 there was a little Flash game called Jelly Battle. Four jellies on a grid shaped like a keyboard, everyone jumping at the same moment, and the last one still bouncing won. It was simple,...
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